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README.md
VROS
The Virtual Reality Operating System
Introduction
I could write a book here but I'm going to avoid that for now. The most important thing about VROS is that the objective is to produce a a VR-first general-purpose computer. This requires creating a native programming environment (perhaps a better term would be authoring) that puts the full power of the system into the hands of the user.
For now the most current information about this project can be found in the journal.
References
- https://www.gamasutra.com/blogs/MarkMennell/20140929/226628/Making_FastPaced_Multiplayer_Networked_Games_is_Hard.php
- http://betteros.org/tut/graphics1.php
- http://moi.vonos.net/linux/graphics-stack/
- http://moi.vonos.net/linux/framebuffer-drivers/
- Pinephone-based head-mounted display
- "cyberdeck"-style, full-sized mechanical keyboard
- "Dataglove"-style input device