diff --git a/images/keyboard-layout-layer-1.png b/images/keyboard-layout-layer-1.png new file mode 100644 index 0000000..28ebc20 Binary files /dev/null and b/images/keyboard-layout-layer-1.png differ diff --git a/images/keyboard-layout-layer-2.png b/images/keyboard-layout-layer-2.png new file mode 100644 index 0000000..e5043f4 Binary files /dev/null and b/images/keyboard-layout-layer-2.png differ diff --git a/software/README.md b/software/README.md index 096d900..8b1b19a 100644 --- a/software/README.md +++ b/software/README.md @@ -28,6 +28,14 @@ RAIN-PSP uses a custom keyboard with a [PLANCK]() layout. The keyboard is const The current implmentation uses a modified version of the [QMK Kernel Module](https://github.com/qmk/qmk_kernel_module) project. This code lives in the [qmk_kernel_module](./keyboard/qmk_kernel_module) directory. This consists primarilly of a modified Makefile and a keyboard overlay specific to the RAIN-PSP keyboard. +#### Layer 1 + +![keyboard layer 1](../images/keyboard-layout-layer-1.png) + +#### Layer 2 + +![keyboard layer 2](../images/keyboard-layout-layer-2.png) + Building this is currently somewhat complicated and discussed at length in [the journal](https://code.jasongullickson.com/jjg/rain-psp/src/branch/main/journal.md#11262021). It involves rebuilding the Linux kernel among other things so I'm hoping to avoid making people do this but I haven't decided on the best way to go about that.